Best Early Weapons & Where to Find Their Schematics (Exact POIs)

Best Early Weapons & Where to Find Their Schematics (Exact POIs)
A fast, repeatable Hagga Basin South loop—Old Griffin Hideaway, Wreck of the Alcyon, and Broken Stone Station—nets you Way of the Fallen, Kaleff’s Drinker, and Aren’s Vengeance schematics with exact POIs and easy crafting steps. (Image credit: Funcom)

From Maula pistols to kindjals: a clean, spoiler‑light route to Arrakis’ strongest early uniques—and the exact caves, shipwrecks, and outposts where their schematics drop.


Early hours in Dune: Awakening are a scramble for water, mobility, and a weapon that won’t betray you when a Holtzman shield flickers into view. This guide focuses on unique early weapons—sidearms, short blades, and rifles you can realistically acquire in your first sessions—and, crucially, exact Points of Interest (POIs) where their schematics drop, with practical, step‑by‑step directions. You’ll find a short “milk‑run” route first, then detailed breakdowns (stats, materials, and why each is good), followed by practical farming tips and upgrade advice.

Terminology note: Unique schematics are sometimes called Imperial Permits in-game and community resources; both terms refer to the same items that unlock unique crafts.

The short route (Hagga Basin South, safe and efficient)

If you do nothing else, hit these three POIs in Hagga Basin South:

  1. Old Griffin HideawayWay of the Fallen schematic
  2. The Wreck of the AlcyonKaleff’s Drinker schematic
  3. Broken Stone StationAren’s Vengeance schematic

All three live in the Hagga Basin South subregion—the starting survival map—with straightforward travel from Griffin’s Reach Tradepost. Griffin’s Reach sits roughly due west of the Alcyon wreck, so it’s a convenient staging hub for this loop.


1) Way of the Fallen (Unique Sidearm)

Why it’s great early:
Way of the Fallen is an automatic Maula pistol that fires light darts with a fast cyclic rate, forgiving recoil, and an ample magazine. It’s easy to keep on target in cramped caves and outposts, and light‑dart ammo is cheap to produce. In the early shield meta, automatic light‑dart pressure plus strafing gives you a reliable answer to scavengers and most PvE patrols. (Stats recap below.)

Exact POI & how to get the schematic

  • POI: Old Griffin Hideaway (Cave), Hagga Basin South
  • What to do: Enter the cave and work inward to the chest. The cave features explosive traps—take it slow and listen for telltale clicks. The unique chest inside can drop the Way of the Fallen schematic; if it doesn’t, return after a ~45‑minute chest respawn cycle.

Finding the entrance:
Old Griffin Hideaway is one of the named caves in Hagga Basin South and is reachable from Griffin’s Reach by a short ride. (If you’re triangulating by landmarks, the community and guide sites catalog it on Hagga maps.)

Stats & crafting notes

  • Fire mode: Automatic | Ammunition: Light Dart
  • Mag size: 24 | RoF: ~363 RPM | Per‑shot damage: ~10.4
  • Research/Craft: Research while watersealed (base/tradepost/city), then craft at a General or Weapons Fabricator. Materials: Copper Ingots x6, Spice‑infused Copper Dust x3, Mechanical Parts x3.
Tip: If your first clear doesn’t drop the schematic, hop to the next POI on this loop and swing back after the respawn window.

2) Kaleff’s Drinker (Unique Short Blade)

Why it’s great early:
Short blades are cheap to repair, fast, and carve through unshielded targets. Kaleff’s Drinker is a unique kindjal with excellent swing speed and dependable early DPS. It shines in tight interiors (wreck corridors, cave choke points) and pairs beautifully with sidearms for stagger‑finish play. Lore‑wise, it’s described as an exsanguinating kindjal—grim flavor, but what matters is how quick and light it feels in hand.

Exact POI & how to get the schematic

  • POI: The Wreck of the Alcyon (Shipwreck), Hagga Basin South
  • What to do: Push through the wreck to the final room; the unique chest near the end can drop Kaleff’s Drinker and is often found alongside an Identification Card. Chest drops are chance‑based; if you miss it, revisit after ~45 minutes.

Finding the wreck & why it’s safe for beginners:

  • The Alcyon sits in the upper part of Hagga Basin and is a non‑PvP shipwreck (rare mercy in Arrakis), making it a safe grind for early players who want to farm a few cycles.

Stats & crafting notes

  • Type: Short Blade | Damage: ~10.9 per swing | Attack speed: ~139
  • Research/Craft: Research while watersealed, then craft at General/Weapons Fabricator with early‑tier materials (see the Game8 entry when you’re ready to craft).
Route tip: From Griffin’s Reach (central Hagga Basin South), go east to the Alcyon and west to Old Griffin Hideaway to ping‑pong between two unique chests while their timers roll. Griffin’s Reach is west of the Alcyon, so it’s the perfect pit stop to bank loot and reset.

3) Aren’s Vengeance (Unique Rifle)

Why it’s great early:
Aren’s Vengeance is a burst‑fire rifle that also runs on light darts. It’s controllable, accurate enough for mid‑range picks, and uses the same ammo ecosystem as Way of the Fallen—streamlining your supply chain. Early on, the ability to snap‑burst from cover is a huge step up in outposts and can stagger tougher humanoids for safe follow‑ups.

Exact POI & how to get the schematic

  • POI: Broken Stone Station (Enemy Outpost), Hagga Basin South
  • What to do: Enter Broken Stone Station (watch for patrols and fire hazards), head deeper, and loot the large chestAren’s Vengeance can drop here. If it doesn’t, the ~45‑minute chest respawn cadence applies.

Finding the outpost:
Community mapping places Broken Stone Station around the bottom‑middle of Hagga Basin South; most interactive maps list it clearly once you’ve explored a bit.

Stats & crafting notes

  • Fire mode: Burst | Ammunition: Light Dart
  • Per‑shot damage: ~7.8 | RoF: ~193 RPM | Mag: 30
  • Research/Craft: Watersealed research; craft via General/Weapons Fabricator. Materials include Copper Ingots x8, Spice‑infused Copper Dust x3, Mechanical Parts x3.
Why this belongs on your first‑week shortlist: Once you’re already producing light darts for Way of the Fallen, adding a burst rifle is nearly free in logistical terms. Two weapons, one ammo farm.

Optional “stretch” picks (if you wander beyond the Basin)

These are still accessible relatively early once you have mobility and a few upgrades, but they’re outside Hagga Basin South and often more dangerous.

Legion Tattoo (Unique Sidearm) — Wreck of the Pallas, Western Vermillius Gap

  • POI: The bridge of the Wreck of the Pallas sometimes holds this schematic in a chest. Expect heavier resistance than Hagga South and travel prep.

Seb’s Kisser (Unique Sidearm) — Vendor purchase

  • POI: Purchase from Traj Axxari at Pinnacle Station in Jabal Eifrit Al‑gharb. Useful if you’d rather buy than farm, though markets and stock naturally vary per server.

(If you’re sticking strictly to “schematics found in a chest,” prioritize the Hagga South trio above.)


The POIs, summarized (copy‑this checklist)

  • Old Griffin Hideaway (Hagga Basin South)Way of the Fallen schematic. Explosive traps inside; unique chest has a chance to drop schematic (≈45‑minute respawn). Category: Sidearm (Automatic, light dart). Crafting: Copper‑tier parts at Fabricator.
  • The Wreck of the Alcyon (Hagga Basin South)Kaleff’s Drinker schematic near the end of the wreck (often with an ID card). Non‑PvP shipwreck; respawn applies. Category: Short Blade. Crafting: Early metals/fibers.
  • Broken Stone Station (Hagga Basin South)Aren’s Vengeance schematic from a large chest. Patrols and fire hazards; respawn applies. Category: Rifle (Burst, light dart). Crafting: Copper‑tier plus mech parts.

Travel & survival: getting in, getting out, staying alive

  • Stage from Griffin’s Reach. The tradepost sits west of the Alcyon and central to Old Griffin Hideaway and Broken Stone Station. It’s perfect for banking, watersealing to research, restocking darts, and checking contracts.
  • Ride the timers. Because unique chests are chance‑based and typically respawn ~45 minutes, chain POIs in a loop: Alcyon → Broken Stone → Hideaway → Griffin’s Reach. If you arrive and the chest is “cold,” hit the next one.
  • Non‑PvP starter wreck. The Alcyon is beginner‑friendly since it’s not a PvP wreck; it’s ideal for learning interiors and farming a few cycles without ambushes from players.
  • Waterseal to research. You must be watersealed (base, city, or tradepost) to research unique schematics before you can craft the weapon; Fabricators (General or Weapons) do the building.
  • Mind the cave traps. Old Griffin Hideaway features explosive traps; sweep corners, watch your step, and bring a light source.

Why these three are the best early package

  1. Shared ammo economy. Way of the Fallen (auto) + Aren’s Vengeance (burst) both use light darts, letting you stockpile one ammo type for two roles—room‑clearing and mid‑range picks.
  2. A melee that always works. Kaleff’s Drinker gives you a fast blade fallback that doesn’t care about ammo scarcity and performs in cramped interiors and on shielded humanoids after stagger.
  3. **All three are near each other in Hagga Basin South, so you can get them in one evening without venturing into PvP‑heavy zones or deep desert hazards.

Step‑by‑step: your first evening “unique loop”

  1. Set your hub: Ride to Griffin’s Reach (contracts, banking, waterseal). It’s due west of the Alcyon, so you’re in perfect position to pivot east/west.
  2. Alcyon first (melee): Enter The Wreck of the Alcyon and clear it to the end; open the unique chest for a chance at Kaleff’s Drinker (and snag the ID card while you’re there). If no drop, note the time.
  3. Broken Stone (rifle): Head to Broken Stone Station (bottom‑middle Hagga South) and hunt for the large chest with Aren’s Vengeance. Fight patiently; burst and peek angles. Note the time if no drop.
  4. Old Griffin (sidearm): Swing to Old Griffin Hideaway for Way of the Fallen. Go slow—explosive traps—and clear to the chest. Note the time if no drop.
  5. Back to Reach: Waterseal to research what you found, craft what you can, bank the rest, and then loop back as chest timers expire.

Light‑dart economy: crafting once, feeding two guns

Because Way of the Fallen and Aren’s Vengeance both shoot Light Darts, focus your early refinery queue on the copper‑tier inputs for darts and weapon parts. You’ll feel the difference immediately: minimal menu time, maximal uptime.

  • Way of the Fallen materials: Copper Ingots, Spice‑infused Copper Dust, Mechanical Parts.
  • Aren’s Vengeance materials: Copper Ingots, Spice‑infused Copper Dust, Mechanical Parts.
  • Kaleff’s Drinker pulls early metals and fibrous components you’ll already be gathering while clearing Alcyon. Research each schematic while watersealed, then build at General/Weapons Fabricator.

Troubleshooting & FAQs

“My chest was empty / no schematic dropped.”
Unique chests have drop rates, not guarantees. If a schematic doesn’t drop, do another POI and return after ~45 minutes. Some players hop between Alcyon and Old Griffin to ride both timers.

“Can I just buy these?”
Sometimes. The Exchange (player‑run auction house) appears in social hubs like Arrakeen and Harko Village. Supply and prices are server‑dependent; if you’re Solari‑rich, this can shortcut the farm.

“Is Alcyon safe from PvP?”
Yes—The Wreck of the Alcyon is specifically documented as a non‑PvP shipwreck in Hagga Basin South. You’ll still face scavengers, but not other players.

“Where exactly is Broken Stone Station?”
Guides and the community wiki place it bottom‑middle of Hagga Basin South. If you see Hammer‑shaped rock features to your north, you’re close—check your map markers as you explore.

“Any risk at Old Griffin Hideaway?”
Yes—explosive traps are called out in resources. Enter deliberately, crouch around corners, and clear rooms before sprinting through.


Build pairing & next steps

  • Baseline pairing: Way of the Fallen (rooms) + Aren’s Vengeance (mid‑range) + Kaleff’s Drinker (finishers & no‑ammo fallback). It’s a complete triangle for Hagga Basin South, with low costs and tight material overlap.
  • Stretch goal if you roam: Consider Legion Tattoo from the Wreck of the Pallas (Western Vermillius Gap) for a different sidearm profile, or Seb’s Kisser from Pinnacle Station if your server’s economy cooperates.
  • Keep an eye on contracts: Some weapons and tools are quest or vendor rewards (e.g., sidearms like Way of the Wanderer from a contract chain), which can round out your kit while you wait for chest timers.

Quick reference: early weapon stats at a glance

  • Way of the Fallen (Sidearm): Automatic, Light Dart, ~10.4 dmg/shot, ~363 RPM, 24‑round mag. POI: Old Griffin Hideaway (Hagga Basin South). Chest respawn: ~45 min.
  • Kaleff’s Drinker (Short Blade): ~10.9 dmg/swing, attack speed ~139. POI: Wreck of the Alcyon (Hagga Basin South), chest at end; non‑PvP wreck. Respawn: ~45 min.
  • Aren’s Vengeance (Rifle): Burst, Light Dart, ~7.8 dmg/shot, ~193 RPM, 30‑round mag. POI: Broken Stone Station (Hagga Basin South), large chest. Respawn: ~45 min.

Final tips for efficient farming

  • Plan your loop around timers (hit 2–3 POIs per rotation).
  • Bank & research at Griffin’s Reach between cycles; it’s close to all three.
  • Run light and carry parts (Copper Ingots, Mechanical Parts) so you can craft immediately after a drop.
  • Treat Old Griffin as your caution room (disarm pace); treat Alcyon as your safe farm (non‑PvP), and treat Broken Stone as the patrol check (burst‑peek engagements).

Alternate early additions (if you see them while exploring)

  • Way of the Wanderer (Sidearm): contract‑chain reward from Maegra Evin; not a schematic, but an easy pickup as you clear early contracts. Use until Way of the Fallen drops.

Wrapping up

If you only remember one thing, remember this loop: Griffin’s Reach → Alcyon → Broken Stone → Old Griffin → back to Reach. You’ll come away with a fast sidearm, a reliable melee, and a burst rifle—all powered by light darts and early‑tier materials. With those, Hagga Basin South stops being a scramble and starts feeling like your desert.


3 Alternate POIs to keep in mind later

  • Southern Comms (Eastern Shield Wall): heavier resistance; later‑game unique blade/ranged drops show up here per guides (don’t rush it day one).
  • Pinnacle Station (Jabal Eifrit Al‑gharb): Traj Axxari vendor; sometimes sells unique sidearms/schematics—handy if you prefer buying over farming.
  • Piter’s Net (Jabal Eifrit Al‑gharb): higher risk, better guarded—leave for mid‑game.

(As always in live-service MMOs, specific drop rates and POI spawns can change with patches; the POIs and research/crafting steps above reflect widely cited positions and rules as of July–August 2025.)



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